Oct 29, 2001 They say that FIFA 2002 has a problem that makes it impossible to be played on a processor larger than 2GHz, I made the patch so it is not official but it is running as you can see in the clip, below download link, just download it. Rar, unzip where you want and run, no need to install!! Did you like it? This is RODRIGOKLEINMC!!!
First post, by VirtuaIceMan
RankOldbie
FIXED: I just re-installed it from scratch (tried full install with movies) and now it works, even with a Typical (smaller) install. Odd.
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F1 2001 uses almost the same engine as F1 2002 and F1 Challenge 99-02, yet it refuses to work on my PC, where the newer games work fine.
The F1Config.exe program works fine, detecting my hardware (to some extent), but then when I double-click f12001.exe, nothing really happens (regardless of whether I use the final patches commercial version or a no-CD version).
I've tried monitoring it in Process Monitor, but there's nothing too obvious, it just kills the thread, and later the process, during boot-up.
dgVoodoo doesn't help.
I suspect it might be due to the bink video player, as the game opens with a video, but exchanging the bundled binkw32.dll version (1.1.3.0) with the one from F1 2002 (1.5.1.0) gives this error when running the F1Config.exe file 'Entry Point Not Found - The procedure entry point _BinkSetSoundTrack@4 could not be located in the dynamic link library D:gamesF12001F1Config.exe'.
I may play around with some other versions of Bink, but I'm not 100% sure it's that yet.
P.S. The game works fine in a 32bit XP virtual machine running under VMware Player.
Last edited by VirtuaIceMan on 2015-05-19, 23:54. Edited 1 time in total.
My PC spec: Win10 64bit, i7-4970K (not overclocked) MSI Nvidia GeForce GTX 980, Creative Soundblaster ZXr, 16GB RAM, Asus Z97-A motherboard, NZXT 410 case, ROG Swift GSYNC monitor
Grand Prix World | |
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Developer(s) | MicroProse Chipping Sodbury |
Publisher(s) | Hasbro Interactive |
Platform(s) | Windows 98 |
Release |
Grand Prix World is the sequel to Grand Prix Manager 2 released in 1999. The game was designed and produced by Edward Grabowski Communications Ltd,[1] and MicroProse. It is based on the 1998 Formula One season, and is officially FIA licensed.
Gameplay[edit]
The player takes control of one of the 11 F1 teams participating in the 1998 Formula One season.[2] Team names or details could not be changed within the game itself. This was only able to be done using a 3rd party editor.
Grand Prix World is very different from the preceding games, even though they largely share the same code base, the major changes coming in the interface design and negotiation modules with sponsors, drivers, engineers. This results in fewer 'freak' results such as player being able to sign top-line drivers for the bottom-ranking teams, or being able to score points with said teams without major reorganisation of the team.
Windows 2000, XP, Vista Compatibility Issues[edit]
The game was not compatible with Windows 2000, the use of 'Windows 98 Compatibility Mode' being required to make the game work in these later operating systems, ALT and TAB functionality is also not available, resulting in a crash of the game.
Game Community and Updates[edit]
One official patch was released by the games designers and is available from their website. This game still has an active community built around it with season updates being produced.
References[edit]
- ^Edward Grabowski Communications Ltd
- ^'Grand Prix World Review'. PC Zone. 2001-08-13. Retrieved 2010-05-14.
- [1] - GPW section on Edward Grabowski website
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Grand_Prix_World&oldid=933587828'